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Jeremy M. Praay wrote:
> Does anyone know of a good way to make a board texture? At higher
> resolutions, the barn texture shows for what it really is: Y-axis stretched
> granite. It looks good from a distance, though. The barn is basically just
> a box with a roof cut out of it. I don't want to have to build it
> board-by-board.
If you want it to look good at high res, you will end surely building
it boar-by-board... :) Anyhow you could try to simulate the different
boards with a texture_map using different instances of the current
texture and a suitable pattern.
BTW, the image is really well composed, and very convincing if you
don't look to the most foreground bean rows. Also, I somehow expect to
have more distant hills at the left...
--
Jaime
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